How FSW Deck of Cards Works
Draw cards from a real 54-card deck (4 suits + 2 Jokers). Each round you draw 3 cards, one per exercise in your mode — the card's rank tells you how many reps to do. Work through 18 roundsuntil the deck is empty.
Rep Rules
Number cards (2–10) = face value reps. Face cards scale up: Jack = 15, Queen = 20, King = 25. Ace = 5 burpees and Joker = 10 burpees — they're the wild cards.
It's a Race
There's no timer per round — the clock runs the whole game. Your goal is to clear all 54 cards as fast as you can. Each mode tracks its own best time, so beat yourself.
Burpee Bonuses
Aces and Jokers drop burpees into your round on top of the exercise reps. The more you draw, the harder the game — and the bigger the calorie burn.
Mark It Complete
After the last card, tap Mark as Complete & Save Stats on the results screen. Only completed games count toward your totals, best times, and unlocking the next mode. Quitting early doesn't count.
Trophies & Streaks
Earn trophies for total games, rep milestones, burpee counts, and full-deck streaks. Your streak grows with every round you finish without ending early — milestones at 5, 10, 15… pop a celebration.
Progression Order
Body Weight
Start here — Squats, Push Ups, Sit Ups
Barbells
Unlocks after 5× Body Weight — Clean & Press, Squats, Deadlifts
Dumbbells
Unlocks after 5× Barbells — DB Goblet Squats, Shoulder Press, Bicep Curls
Modes unlock in a strict order. You must complete the previous mode 5 times before the next one opens up. Locked cards show your live progress, e.g. 3/5.
How It Works
54 Cards
4 suits + 2 Jokers
18 Rounds
3 cards per round
Rep Rules
2-10=face, J=15, Q=20, K=25
Burpees
Ace=5, Joker=10
Choose Your Mode
Body Weight
Barbells
Dumbbells
💡 Use heavier weights for Goblet Squats, lighter weights for Shoulder Press.