Answer math questions while running. 20 rounds, 60 seconds each.
How FSW Treadmill Math Works
Run while you solve. Each game is 20 rounds of 60 seconds of workfollowed by 30 seconds of rest (slow to a walk). A new math question appears every time you answer — answer as many as you can before the buzzer.
Round Structure
During the 60-second work phase, keep running and tap answers as fast as you can. When the timer hits zero, you get 30 seconds of rest to recover before the next round. The whole game is 20 rounds — about 30 minutes total.
Scoring
Every correct answer is worth 1 point. Build a streak of consecutive correct answers — every 5 in a row triggers a streak bonus that adds extra points to your score. A wrong answer resets your streak to zero.
Perfect Rounds
A round with at least one correct answer and zero wrong answers counts as a Perfect Round. Perfect rounds feed your trophy milestones and your best-streak stats.
Mark It Complete
After the final round, tap Mark as Complete & Save Stats on the results screen. Only completed games count toward your totals, best scores, trophies, and unlocking the next mode. Ending a game early does not count.
Trophies & Streaks
Earn trophies for total sessions, best scores, correct-answer milestones, perfect rounds, and long answer streaks. Your best score and best streak are tracked per mode so you can chase a personal record.
Progression Order
Basic Math
Start here — Add, subtract, multiply, divide
Algebra
Unlocks after 5× Basic Math — Solve for x
Word Problems
Unlocks after 5× Algebra — Real-world math scenarios
Algebra Word Problems
Unlocks after 5× Word Problems — Algebra in context
Modes unlock in a strict order. You must complete the previous mode 5 times before the next one opens up. Locked cards show your live progress, e.g. 3/5.
Basic Math
Add, subtract, multiply, divide
Algebra
Solve for x
Word Problems
Real-world math scenarios
Algebra Word Problems
Algebra in context